Wednesday, March 20, 2013
Tuesday, March 19, 2013
Design Project
1. We went to the evl but there are no residents there so we could only ask the employees. Most of them didn't play the game,the ones hat did liked the idea, but thought the game was to fragile and worried the catapult was going to break.
2. We couldn't get a picture because the catapult broke and they stole the ball, so they threw the game a week ago.
3. Our goals were to make it just the right difficulty and adjustable so it would be firm. We met our second goal but it was to hard.
4. The biggest problem we encountered was either balancing and supporting the board, or making the catapult so it was resiliant and usable at the same time
5. When we found a way to make the catapult stay in a place, and make it shoot long enough. However this design did not work to well on a larger scale.
6. I resisted the most because I wanted to keep it simple, Alejandro and Daniel wanted it to be more complicated.
7. The biggest doubt was the we wouldn't be able to finish on time because Daniel missed half the class and Alejandro didn't come to class but we were able to finish.
8. I was the devil advocate because I always questioned if we should do something wether it helped us in the end or not.
9. Without teamwork we wouldn't have been able to finish. The design process was easier but slower than I thought it would be. I learned i always question everything to see if it really should go on the design.
2. We couldn't get a picture because the catapult broke and they stole the ball, so they threw the game a week ago.
3. Our goals were to make it just the right difficulty and adjustable so it would be firm. We met our second goal but it was to hard.
4. The biggest problem we encountered was either balancing and supporting the board, or making the catapult so it was resiliant and usable at the same time
5. When we found a way to make the catapult stay in a place, and make it shoot long enough. However this design did not work to well on a larger scale.
6. I resisted the most because I wanted to keep it simple, Alejandro and Daniel wanted it to be more complicated.
7. The biggest doubt was the we wouldn't be able to finish on time because Daniel missed half the class and Alejandro didn't come to class but we were able to finish.
8. I was the devil advocate because I always questioned if we should do something wether it helped us in the end or not.
9. Without teamwork we wouldn't have been able to finish. The design process was easier but slower than I thought it would be. I learned i always question everything to see if it really should go on the design.
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